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Text File | 1996-07-07 | 1.8 KB | 94 lines | [TEXT/R*ch] |
- (game-module "loop"
- (blurb "Thrash the mplayer")
- (title "Put the mplayer into an endless loop")
- (variants
- (see-all true)
- (world-size (40 20 360)))
- )
-
- (unit-type i (name "infantry") (char "i"))
- (unit-type / (name "base") (char "/"))
- (unit-type @ (name "city") (char "@"))
-
- (add i image-name "soldiers")
- (add / image-name "airbase")
- (add @ image-name "city20")
-
- (material-type fuel)
- (material-type ammo)
-
- (terrain-type plains (color "green") (image-name "plains") (char "+"))
- (add plains alt-percentile-min 0)
- (add plains alt-percentile-max 100)
- (add plains wet-percentile-min 0)
- (add plains wet-percentile-max 100)
-
- (add (i / @) start-with (8 4 4))
- (table favored-terrain
- (u* t* 100)
- (/ t* 0)
- )
- (set country-separation-min 15)
- (set country-separation-max 30)
- (set country-radius-min 2)
-
- (table productivity (u* t* 100))
- (table unit-initial-supply
- (/ m* 999)
- (i m* (10 6))
- )
- (table unit-storage-x
- ((/ i) fuel (200 20))
- ((/ i) ammo (100 6))
- )
- (table base-production
- (/ fuel 20)
- (/ ammo 10)
- )
- (table base-consumption (i fuel 1))
- (table hp-per-starve (i fuel 1.00))
- (table in-length
- (u* m* 0)
- (/ m* -1)
- )
- (table out-length
- (u* m* 0)
- (i m* -1)
- )
-
- (add i acp-per-turn 2)
- (add i speed 100)
- (table mp-to-enter-terrain
- (u* t* 99)
- (i plains 1)
- )
- (table material-to-move (i fuel 1))
-
- (table unit-size-as-occupant
- (u* u* 9999)
- (i / 1)
- (/ @ 1)
- )
- (add / capacity 4)
- (add @ capacity 1)
- (table occupant-max
- (u* u* 0)
- (/ i 4)
- (@ / 1)
- )
- (table unit-size-in-terrain
- ((i / @) t* (4 16 16))
- )
- (add t* capacity 16)
-
- (table damage
- (u* u* 1)
- (u* @ 0)
- )
- (add (i / @) hp-max (2 5 20))
- (table hit-chance (u* u* 50))
- (table capture-chance (i (/ @) 50))
- (table protection (u* u* 50))
- (table consumption-per-attack (u* ammo 1))
- (table hit-by (u* ammo 1))
-